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BobbyBurt

96 Game Reviews

26 w/ Responses

The fun part is that if you move a bit off the edge and quickly move back, the cube tumbles and rolls around

AlterPlanInc responds:

Im glad you like it. A little advice, if you fly off the edge at certain points on each level, you may see something.

NG’s first Strand type game

Had a hard time grasping the mechanics, but once I did I liked it! Sadly got softlocked from playing the rest of the game when a level transition broke on me

I'm confused

Peti responds:

I'm sorry the game was unclear. I'll gladly help explain things in pms

I was smiling all the way through.
Please keep doing what you're doing with the doodle assets, I loved it

Pciphidic responds:

Thanks a bunch!

It was worth it for that little cutscene at the end, that was cute
Part 2 will be way better, I believe in you

Axolotly responds:

Thanks a lot!

Was this made in Scratch?? How is that possible

Why the Jack Stauber 8 bit music

ReddieAnimates responds:

Because I'm terrible at making music and this was just for a college assignment as my first game

Runs great on mobile. What framework / language did you use to make this?

How the point where the shots come from keeping moving from side to side of the character is hard to come to grips with. I think it'd work better if it was constantly at the centre of the character, even if that was harder to work with visually

No more bananas. This ape only wants powerade.

Aaron Burt @BobbyBurt

Age 23, Male

Game/Graphic Design

Close enough to Toronto

Joined on 3/20/19

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