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BobbyBurt

96 Game Reviews

26 w/ Responses

I'm very nostalgic for hotwheels as well as weird flash games, so it's hard not to love this. And aside from the charming premise and style, you these different styles of gameplay feel good?? How.

Oh man, I was obsessed with this as a kid

This is stupidly well polished. The physics, the visuals, even the way the gameplay is introduced. How did you pull this off??

The presentation got me, from the music to the vibrant visuals. Though with all the chaos on screen, it became hard to distinguish important gameplay elements like bullets apart from particle effects. My first couple of plays I couldn't tell why I had died.

Also, I recognize the Ferrite Core font by Froyo Tam anywhere.

picrossin responds:

One of my fav fonts! Love Froyo's work

Painfully underplayed gem. For the past week I've been trying to beat this while on breaks at work. NG needs for games that work great on mobile!

Wasn't expecting much, but this is kinda cool. Once I figured out about the building and points I wanted to keep going, but I just kept getting swarmed quickly. It it started off easier, it would be more approachable.

I love the cutscenes and dialogue! super charming

JAM-POWER responds:

Thank You Very Much!! I really appreciate it!

This is neat, I just wish everything wasn't so small!

Very polished so far! Movement feels great, and you've already got a charming visual and audio aesthetic.
In terms of feedback, the default arrow key control scheme feels unnatural to me because I feel the need to use my index finger for the main jump, but it's positioned at C for the dive which feels like a secondary jump. I'm not even sure it needs it's own button, maybe having run + jump could dive since the run doesn't do anything significant; I couldn't even tell if it was working.

Neato

No more bananas. This ape only wants powerade.

Aaron Burt @BobbyBurt

Age 23, Male

Game/Graphic Design

Close enough to Toronto

Joined on 3/20/19

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